How much agility is 1 attack power




















Depending on which race you choose they will have a unique amount of base stats, for example, Undead Race starts with 25 Spirit, while the Dwarf Race only has 19 at the start. Depending on which class you choose you will receive some bonus stats that will be added to your total.

WoW Classic Stats Explained and how they affect your character, this is important to be aware of so you have a better idea of what stats you should stack with your class. We have a section for each Stat Intellect, Strength, Agility, Spirit, Stamina and more, explaining what you get from building that stat up. You will start to regenerate mana every 2 seconds until you begin casting spells again. Race Base Stats Depending on which race you choose they will have a unique amount of base stats, for example, Undead Race starts with 25 Spirit, while the Dwarf Race only has 19 at the start.

Class Bonus Stats Depending on which class you choose you will receive some bonus stats that will be added to your total. Swords and Daggers are near equal in dps in equal gear. Play whichever you like, but i recommend dagger because theres way less weapon competition. Ignore most thing rogues on your server tell you and join the rogue discord. I prefer daggers, with swords you miss out on backstab and ambush. But as noted above, you can do great with either. As well as it affects your dodge rating too btw it also has more stam, which is always nice to have in pve too.

Agi and strength both give 1 AP, and agi also gives crit and dodge for rogues. There are two forms of attack power: Melee attack power, and Ranged attack power. Strength STR : Increases your melee attack power and the amount of damage you can block with a shield.

Warriors, Shamans, Druids, and Paladins gain 2 melee attack power per strength. There is an opposite stat. Meaning that a weapon with a speed of 1 increases damage by 1, and a weapon with a speed of 3 increases damage by 3. Your attack power increases your weapon damage. Then add the Damage Bonus. To calculate the modifier, take your attack power and divide it by Then multiply that number by 1.

There are two forms of attack power: Melee attack power, and Ranged attack power. These can be found on your character sheet in the Melee and Ranged sections, and each form only affects the related type of weapon damage. By increasing the player's base weapon damage, attack power improves the player's auto-attacks. Many abilities also add some percentage of attack power to the damage they deal the attack power coefficient.

Although characters of every class will have a listed amount of ranged attack power, the statistic is wholly meaningless to all except Hunters, Rogues and Warriors, as these are the only classes that can use ranged weapons other than wands wands do not benefit from attack power. Hunters benefit greatly from ranged attack power, while rogues and warriors' benefit is marginal, affecting only a few abilities such as [ Heroic Throw ] , [ Shattering Throw ] and [ Deadly Throw ].

Likewise, both types of attack power can be considered irrelevant for priests, mages, warlocks, and is generally not acquired by these specs due to gear and talent choices.

Attack power from gear, items and permanent enchantments contributes equally to melee and ranged AP. Most buffs, talents and enchantment procs either increase melee and ranged attack power separately, or only increase one kind. With patch 4. However, pre The base DPS of your auto-attacks including ranged attacks made using Shoot or Auto-Shot is increased by 1 for every 14 attack power you have. Your DPS is then multiplied by weapon speed to give the real per-attack melee or ranged damage:.



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